WASD fly SPACE rise SHIFT sink LMB action WHEEL adjust 1–6 grid R reset ALT cursor ESC menu
World type
Terrain resolution
World
Infinite
View dist 4 ch
World seed
Weather
Cycle Shadows
Time speed 1× Time of day free

PROCEDURAL GEOSIM // SANDBOX BUILD

WORLDSIM

A seeded simplex world of flat-shaded facets — a bounded island, or an infinite chunked frontier with rivers, pine forest, boulder fields and wandering wildlife. Sculpt the terrain with brushes, plant forests, release the herds — or call meteors down from the sky and watch the debris carve its own craters.

three.js · simplex-noise · adaptive faceted grid 64²–1024² · seed-driven · keyboard + mouse required

Flight controls

WASDDirectional thrust MOUSELook — pointer lock ALTToggle cursor lock SPACEAscend SHIFTDescend

Field operations

TABSSettings / Terrain / Nature / Disasters / Population LMBMeteor strike · sculpt · spawn WHEELBrush size · blast radius 1–6Vertex density 64²–1024² RReset world · initial seed ESCOpen this menu

Biome bands

Riverbed Shallows Valley Forest Scree Basalt Snow